Method
AdwSpringAnimationset_epsilon
Declaration [src]
void
adw_spring_animation_set_epsilon (
AdwSpringAnimation* self,
double epsilon
)
Description [src]
Sets the precision of the spring.
The level of precision used to determine when the animation has come to a rest, that is, when the amplitude of the oscillations becomes smaller than this value.
If the epsilon value is too small, the animation will take a long time to stop after the animated value has stopped visibly changing.
If the epsilon value is too large, the animation will end prematurely.
The default value is 0.001.
| Sets property | Adw.SpringAnimation:epsilon |