| libempathy Reference Manual | ||||
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EmpathyConnectionManagers;
EmpathyConnectionManagers * empathy_connection_managers_dup_singleton
(void);
gboolean empathy_connection_managers_is_ready
(EmpathyConnectionManagers *managers);
void empathy_connection_managers_update (EmpathyConnectionManagers *managers);
GList * empathy_connection_managers_get_cms (EmpathyConnectionManagers *managers);
guint empathy_connection_managers_get_cms_num
(EmpathyConnectionManagers *managers);
TpConnectionManager * empathy_connection_managers_get_cm
(EmpathyConnectionManagers *managers,
const gchar *cm);
EmpathyConnectionManagers * empathy_connection_managers_dup_singleton (void);
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gboolean empathy_connection_managers_is_ready (EmpathyConnectionManagers *managers);
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void empathy_connection_managers_update (EmpathyConnectionManagers *managers);
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GList * empathy_connection_managers_get_cms (EmpathyConnectionManagers *managers);
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guint empathy_connection_managers_get_cms_num (EmpathyConnectionManagers *managers);
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TpConnectionManager * empathy_connection_managers_get_cm (EmpathyConnectionManagers *managers, const gchar *cm);
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"ready" property"ready" gboolean : Read
Whether the connection manager information is ready to be used.
Default value: FALSE
"updated" signalvoid user_function (EmpathyConnectionManagers *empathyconnectionmanagers, gpointer user_data) : Run Last
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the object which received the signal. |
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user data set when the signal handler was connected. |