|  |  |  | Anjuta Developers Reference Manual |  | 
|---|---|---|---|---|
#include <libanjuta/e-splash.h>
                    ESplashPrivate;
                    ESplash;
void                e_splash_construct                  (ESplash *splash,
                                                         GdkPixbuf *splash_image_pixbuf,
                                                         gint progressbar_position);
GtkWidget*          e_splash_new                        (const char *image_file,
                                                         gint progressbar_position);
void                e_splash_set                        (ESplash *splash,
                                                         GdkPixbuf *icon_pixbuf,
                                                         const gchar *title,
                                                         const gchar *desc,
                                                         gfloat progress_percentage);
void e_splash_construct (ESplash *splash, GdkPixbuf *splash_image_pixbuf, gint progressbar_position);
Construct splash with splash_image_pixbuf as the splash image.
| splash: | A pointer to an ESplash widget | 
| splash_image_pixbuf: | The pixbuf for the image to appear in the splash dialog | 
| progressbar_position: | 
GtkWidget*          e_splash_new                        (const char *image_file,
                                                         gint progressbar_position);
Create a new ESplash widget.
| image_file: | Splash image file | 
| progressbar_position: | |
| Returns : | A pointer to the newly created ESplash widget. | 
void e_splash_set (ESplash *splash, GdkPixbuf *icon_pixbuf, const gchar *title, const gchar *desc, gfloat progress_percentage);
Set the current progress/icon/text.
| splash: | A pointer to an ESplash widget | 
| icon_pixbuf: | Pixbuf for the icon to be added | 
| title: | Title. | 
| desc: | Description. | 
| progress_percentage: | percentage of progress. |