This example illustrates a couple of techniques for handling simple pointers in SWIG. The prototypical example is a C function that operates on pointers such as this:
void add(int *x, int *y, int *r) {
*r = *x + *y;
}
By default, SWIG wraps this function exactly as specified and creates
an interface that expects pointer objects for arguments. The only
problem is how does one go about creating these objects from a script?
int *new_int(int ivalue) {
int *i = (int *) malloc(sizeof(ivalue));
*i = ivalue;
return i;
}
int get_int(int *i) {
return *i;
}
void delete_int(int *i) {
free(i);
}
Now, in a script you would do this:
a = new_int(37)
b = new_int(42)
c = new_int(0)
add(a,b,c)
r = get_int(c)
print "Result = #{r}\n"
delete_int(a)
delete_int(b)
delete_int(c)
and in a script you would do this:%include "pointer.i"
a = ptrcreate("int",37)
b = ptrcreate("int",42)
c = ptrcreate("int")
add(a,b,c)
r = ptrvalue(c)
print "Result = #{r}\n"
ptrfree(a)
ptrfree(b)
ptrfree(c)
The advantage to using the pointer library is that it unifies some of the helper
functions behind a common set of names. For example, the same set of functions work
with int, double, float, and other fundamental types.
And in a script:%include "typemaps.i" void add(int *INPUT, int *INPUT, int *OUTPUT);
r = add(37,42)
print "Result = #{r}\n"
Needless to say, this is substantially easier.
%include "typemaps.i"
%apply int *INPUT {int *x, int *y};
%apply int *OUTPUT {int *r};
void add(int *x, int *y, int *r);
void sub(int *x, int *y, int *r);
void mul(int *x, int *y, int *r);
... etc ...