Method
Gsk.ShaderArgsBuilder.set_uint
Declaration [src]
void
gsk_shader_args_builder_set_uint (
  GskShaderArgsBuilder* builder,
  int idx,
  guint32 value
)
void
gsk_shader_args_builder_set_uint (
  GskShaderArgsBuilder* builder,
  int idx,
  guint32 value
)