21 int main( 
int , 
char ** argv)
    30     if(getenv(
"SRCDIR") != 0)
    31       srcdir = getenv(
"SRCDIR");
    36     Image image( 
"300x300", 
"white" );
    42     std::vector<Coordinate> poly_coord;
    48     Image texture( srcdir + 
"tile.miff" );
    68     vector<Drawable> drawlist;
    77     image.
draw( drawlist );
    90     if (getenv(
"MAGICK_FONT") != 0)
    91       image.
font(
string(getenv(
"MAGICK_FONT")));
    93 #if MAGICKCORE_FREETYPE_DELEGATE    94     image.
annotate( 
"Hello world!", 
"+150+20" );
    99 #if MAGICKCORE_FREETYPE_DELEGATE   100     image.
annotate( 
"Goodbye cruel world!", 
"+150+38" );
   105 #if MAGICKCORE_FREETYPE_DELEGATE   106     image.
annotate( 
"I'm climbing the wall!", 
"+280+120",
   107                     NorthWestGravity, 90.0 );
   114     cout << 
"Writing image \"shapes_out.miff\" ..." << endl;
   117     image.
write( 
"shapes_out.miff" );
   123   catch( exception &error_ )
   125       cout << 
"Caught exception: " << error_.what() << endl;
 class MagickPPExport Color
void annotate(const std::string &text_, const Geometry &location_)
int main(int, char **argv)
void strokeWidth(const double strokeWidth_)
void strokeColor(const Color &strokeColor_)
void colorFuzz(const double fuzz_)
void font(const std::string &font_)
void fontPointsize(const double pointSize_)
void fillPattern(const Image &fillPattern_)
void fillColor(const Color &fillColor_)
void draw(const Drawable &drawable_)
void isValid(const bool isValid_)
void floodFillColor(const Geometry &point_, const Color &fillColor_, const bool invert_=false)
MagickPPExport void InitializeMagick(const char *path_)
void depth(const size_t depth_)
void compressType(const CompressionType compressType_)