sigaction struct.
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#include <Signal.h>
Public Member Functions | |
| ACE_Sig_Action (void) | |
| Default constructor. Initializes everything to 0. | |
| ACE_Sig_Action (ACE_SignalHandler handler, sigset_t *sigmask=0, int flags=0) | |
| ACE_Sig_Action (ACE_SignalHandler handler, const ACE_Sig_Set &sigmask, int flags=0) | |
| ACE_Sig_Action (ACE_SignalHandler handler, int signum, sigset_t *sigmask=0, int flags=0) | |
| ACE_Sig_Action (ACE_SignalHandler handler, int signum, const ACE_Sig_Set &sigmask, int flags=0) | |
| ACE_Sig_Action (const ACE_Sig_Set &signalss, ACE_SignalHandler handler, const ACE_Sig_Set &sigmask, int flags=0) | |
| ACE_Sig_Action (const ACE_Sig_Set &signalss, ACE_SignalHandler handler, sigset_t *sigmask=0, int flags=0) | |
| ACE_Sig_Action (const ACE_Sig_Action &s) | |
| Copy constructor. | |
| ~ACE_Sig_Action (void) | |
| Default dtor. | |
| int | register_action (int signum, ACE_Sig_Action *oaction=0) |
| int | restore_action (int signum, ACE_Sig_Action &oaction) |
| int | retrieve_action (int signum) |
Retrieve the current disposition into this. | |
| void | set (struct sigaction *) |
| Set current signal action. | |
| struct sigaction * | get (void) |
| Get current signal action. | |
| operator struct sigaction * () | |
| void | flags (int) |
| Set current signal flags. | |
| int | flags (void) |
| Get current signal flags. | |
| void | mask (sigset_t *) |
| Set current signal mask. | |
| void | mask (ACE_Sig_Set &) |
| sigset_t * | mask (void) |
| Get current signal mask. | |
| void | handler (ACE_SignalHandler) |
| Set current signal handler (pointer to function). | |
| ACE_SignalHandler | handler (void) |
| Get current signal handler (pointer to function). | |
| void | dump (void) const |
| Dump the state of an object. | |
Public Attributes | |
| ACE_ALLOC_HOOK_DECLARE | |
| Declare the dynamic allocation hooks. | |
Private Attributes | |
| struct sigaction | sa_ |
| Controls signal behavior. | |
sigaction struct. | ACE_Sig_Action::ACE_Sig_Action | ( | void | ) |
Default constructor. Initializes everything to 0.
| ACE_Sig_Action::ACE_Sig_Action | ( | ACE_SignalHandler | handler, | |
| sigset_t * | sigmask = 0, |
|||
| int | flags = 0 | |||
| ) |
Assigns the various fields of a sigaction struct but doesn't register for signal handling via the sigaction function.
| ACE_Sig_Action::ACE_Sig_Action | ( | ACE_SignalHandler | handler, | |
| const ACE_Sig_Set & | sigmask, | |||
| int | flags = 0 | |||
| ) |
Assigns the various fields of a sigaction struct but doesn't register for signal handling via the sigaction function.
| ACE_Sig_Action::ACE_Sig_Action | ( | ACE_SignalHandler | handler, | |
| int | signum, | |||
| sigset_t * | sigmask = 0, |
|||
| int | flags = 0 | |||
| ) |
Assigns the various fields of a sigaction struct and registers the handler to process signal signum via the sigaction function.
| ACE_Sig_Action::ACE_Sig_Action | ( | ACE_SignalHandler | handler, | |
| int | signum, | |||
| const ACE_Sig_Set & | sigmask, | |||
| int | flags = 0 | |||
| ) |
Assigns the various fields of a sigaction struct and registers the handler to process signal signum via the sigaction function.
| ACE_Sig_Action::ACE_Sig_Action | ( | const ACE_Sig_Set & | signalss, | |
| ACE_SignalHandler | handler, | |||
| const ACE_Sig_Set & | sigmask, | |||
| int | flags = 0 | |||
| ) |
Assigns the various fields of a sigaction struct and registers the handler to process all signalss via the sigaction function.
| ACE_Sig_Action::ACE_Sig_Action | ( | const ACE_Sig_Set & | signalss, | |
| ACE_SignalHandler | handler, | |||
| sigset_t * | sigmask = 0, |
|||
| int | flags = 0 | |||
| ) |
Assigns the various fields of a sigaction struct and registers the handler to process all signalss via the sigaction function.
| ACE_Sig_Action::ACE_Sig_Action | ( | const ACE_Sig_Action & | s | ) | [inline] |
Copy constructor.
| ACE_Sig_Action::~ACE_Sig_Action | ( | void | ) |
Default dtor.
| void ACE_Sig_Action::dump | ( | void | ) | const |
Dump the state of an object.
| int ACE_Sig_Action::flags | ( | void | ) | [inline] |
Get current signal flags.
| void ACE_Sig_Action::flags | ( | int | flags | ) | [inline] |
Set current signal flags.
| struct sigaction * ACE_Sig_Action::get | ( | void | ) | [read] |
Get current signal action.
| ACE_SignalHandler ACE_Sig_Action::handler | ( | void | ) | [inline] |
Get current signal handler (pointer to function).
| void ACE_Sig_Action::handler | ( | ACE_SignalHandler | handler | ) | [inline] |
Set current signal handler (pointer to function).
| sigset_t * ACE_Sig_Action::mask | ( | void | ) | [inline] |
Get current signal mask.
| void ACE_Sig_Action::mask | ( | ACE_Sig_Set & | ss | ) | [inline] |
| void ACE_Sig_Action::mask | ( | sigset_t * | ss | ) | [inline] |
Set current signal mask.
| ACE_Sig_Action::operator struct sigaction * | ( | ) | [inline] |
| int ACE_Sig_Action::register_action | ( | int | signum, | |
| ACE_Sig_Action * | oaction = 0 | |||
| ) | [inline] |
Register this as the current disposition and store old disposition into oaction if it is non-NULL.
| int ACE_Sig_Action::restore_action | ( | int | signum, | |
| ACE_Sig_Action & | oaction | |||
| ) | [inline] |
Assign the value of oaction to this and make it become the new signal disposition.
| int ACE_Sig_Action::retrieve_action | ( | int | signum | ) | [inline] |
Retrieve the current disposition into this.
| void ACE_Sig_Action::set | ( | struct sigaction * | sa | ) | [inline] |
Set current signal action.
Declare the dynamic allocation hooks.
struct sigaction ACE_Sig_Action::sa_ [read, private] |
Controls signal behavior.
1.5.8