#include <Entity_Manager.h>
Collaboration diagram for ACEXML_Entity_Manager:

Public Methods | |
| ACEXML_Entity_Manager (void) | |
| Default constructor. | |
| ~ACEXML_Entity_Manager (void) | |
| Destructor. | |
| int | add_entity (const ACEXML_Char *ref, const ACEXML_Char *value) |
| Add a new entity declaration. | |
| const ACEXML_Char * | resolve_entity (const ACEXML_Char *ref) |
| Resolve an entity reference. | |
| int | resolve_entity (const ACEXML_Char *ref, ACEXML_Char *&systemId, ACEXML_Char *&publicId) |
| size_t | size (void) const |
| Number of items in the Entity Manager. | |
| int | reset (void) |
| Reset the state. | |
Private Attributes | |
| ACEXML_ENTITIES_MANAGER * | entities_ |
| bool | init_ |
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Default constructor.
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Destructor.
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Add a new entity declaration.
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Reset the state.
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Resolve an entity reference and return the tuple of |
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Resolve an entity reference.
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Number of items in the Entity Manager.
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1.2.18