#include "ace/Object_Manager.h"#include "ace/Token_Manager.h"#include "ace/Thread_Manager.h"#include "ace/Service_Manager.h"#include "ace/Service_Config.h"#include "ace/Signal.h"#include "ace/Log_Msg.h"#include "ace/Containers.h"#include "ace/Synch.h"#include "ace/Malloc.h"#include "ace/Framework_Component.h"#include "ace/Atomic_Op.h"#include "ace/Object_Manager.i"Include dependency graph for Object_Manager.cpp:

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Value: delete (ACE_Cleanup_Adapter<TYPE[COUNT]> *) preallocated_array[ID];\ preallocated_array[ID] = 0; |
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Value: ace_cleanup_destroyer (\ (ACE_Cleanup_Adapter<TYPE> *) preallocated_object[ID], 0);\ preallocated_object[ID] = 0; |
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Value: {\
ACE_Cleanup_Adapter<TYPE[COUNT]> *array_p;\
ACE_NEW_RETURN (array_p, ACE_Cleanup_Adapter<TYPE[COUNT]>, -1);\
preallocated_array[ID] = array_p;\
} |
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Value: {\
ACE_Cleanup_Adapter<TYPE> *obj_p;\
ACE_NEW_RETURN (obj_p, ACE_Cleanup_Adapter<TYPE>, -1);\
preallocated_object[ID] = obj_p;\
} |
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1.2.18