#include <DEV_IO.h>
Inheritance diagram for ACE_DEV_IO:


Public Types | |
| typedef ACE_DEV_Addr | PEER_ADDR |
Public Methods | |
| ACE_DEV_IO (void) | |
| Default constructor. | |
| ssize_t | send (const void *buf, size_t n) const |
| send upto <n> bytes in <buf>. | |
| ssize_t | recv (void *buf, size_t n) const |
| Recv upto <n> bytes in <buf>. | |
| ssize_t | send_n (const void *buf, size_t n) const |
| Send n bytes, keep trying until n are sent. | |
| ssize_t | recv_n (void *buf, size_t n) const |
| Recv n bytes, keep trying until n are received. | |
| ssize_t | send (const iovec iov[], size_t n) const |
| Send iovecs via <writev>. | |
| ssize_t | recv (iovec iov[], size_t n) const |
| Recv iovecs via <readv>. | |
| ssize_t | send (size_t n,...) const |
| ssize_t | recv (size_t n,...) const |
| ssize_t | send (const void *buf, size_t n, ACE_OVERLAPPED *overlapped) const |
| Send <n> bytes via Win32 WriteFile using overlapped I/O. | |
| ssize_t | recv (void *buf, size_t n, ACE_OVERLAPPED *overlapped) const |
| Recv <n> bytes via Win32 ReadFile using overlapped I/O. | |
| void | dump (void) const |
| Dump the state of an object. | |
| int | get_local_addr (ACE_DEV_Addr &) const |
| Return the local endpoint address. | |
| int | get_remote_addr (ACE_DEV_Addr &) const |
Public Attributes | |
| ACE_ALLOC_HOOK_DECLARE | |
| Declare the dynamic allocation hooks. | |
Private Attributes | |
| ACE_DEV_Addr | addr_ |
| Address of device we are connected to. | |
Friends | |
| class | ACE_DEV_Connector |
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Default constructor.
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Dump the state of an object.
Reimplemented from ACE_DEV. |
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Return the local endpoint address.
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Return the address of the remotely connected peer (if there is one). |
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Recv <n> bytes via Win32 ReadFile using overlapped I/O.
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This is an interface to readv, that doesn't use the struct iovec explicitly. The ... can be passed as an arbitrary number of (char *ptr, int len) tuples. However, the count N is the *total* number of trailing arguments, *not* a couple of the number of tuple pairs! |
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Recv iovecs via <readv>.
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Recv upto <n> bytes in <buf>.
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Recv n bytes, keep trying until n are received.
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Send <n> bytes via Win32 WriteFile using overlapped I/O.
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Send N char *ptrs and int lengths. Note that the char *'s precede the ints (basically, an varargs version of writev). The count N is the *total* number of trailing arguments, *not* a couple of the number of tuple pairs! |
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Send iovecs via <writev>.
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send upto <n> bytes in <buf>.
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Send n bytes, keep trying until n are sent.
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Declare the dynamic allocation hooks.
Reimplemented from ACE_DEV. |
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Address of device we are connected to.
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1.2.18