#include <Message_Queue_T.h>
Collaboration diagram for ACE_Message_Queue_Iterator:

Public Methods | |
| ACE_Message_Queue_Iterator (ACE_Message_Queue< ACE_SYNCH_USE > &queue) | |
| int | next (ACE_Message_Block *&entry) |
| Pass back the <entry> that hasn't been seen in the queue. Returns 0 when all items have been seen, else 1. More... | |
| int | done (void) const |
| Returns 1 when all items have been seen, else 0. More... | |
| int | advance (void) |
| Move forward by one element in the queue. Returns 0 when all the items in the set have been seen, else 1. More... | |
| void | dump (void) const |
| Dump the state of an object. More... | |
Public Attributes | |
| ACE_ALLOC_HOOK_DECLARE | |
| Declare the dynamic allocation hooks. More... | |
Private Attributes | |
| ACE_Message_Queue< ACE_SYNCH_USE > & | queue_ |
| Message_Queue we are iterating over. More... | |
| ACE_Message_Block * | curr_ |
| Keeps track of how far we've advanced... More... | |
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Move forward by one element in the queue. Returns 0 when all the items in the set have been seen, else 1.
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Returns 1 when all items have been seen, else 0.
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Dump the state of an object.
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Pass back the <entry> that hasn't been seen in the queue. Returns 0 when all items have been seen, else 1.
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Declare the dynamic allocation hooks.
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Keeps track of how far we've advanced...
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Message_Queue we are iterating over.
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1.2.13.1 written by Dimitri van Heesch,
© 1997-2001