#include <Active_Object_Map.h>
Inheritance diagram for TAO_Active_Hint_Strategy:


Public Types | |
| typedef ACE_Active_Map_Manager_Adapter< PortableServer::ObjectId, TAO_Active_Object_Map::Map_Entry *, TAO_Preserve_Original_Key_Adapter > | system_id_map |
Public Methods | |
| TAO_Active_Hint_Strategy (CORBA::ULong map_size) | |
| virtual | ~TAO_Active_Hint_Strategy (void) |
| Virtual destructor. More... | |
| virtual int | recover_key (const PortableServer::ObjectId &system_id, PortableServer::ObjectId &user_id) |
| Find the user id from the system id. More... | |
| virtual int | bind (TAO_Active_Object_Map::Map_Entry &entry) |
| Add to map. More... | |
| virtual int | unbind (TAO_Active_Object_Map::Map_Entry &entry) |
| Remove from map. More... | |
| virtual int | find (const PortableServer::ObjectId &system_id, TAO_Active_Object_Map::Map_Entry *&entry) |
| Find system id. More... | |
| virtual size_t | hint_size (void) |
| How big is the hint generated by this strategy? More... | |
| virtual int | system_id (PortableServer::ObjectId_out system_id, TAO_Active_Object_Map::Map_Entry &entry) |
| Get the system id associated with this entry. More... | |
Public Attributes | |
| system_id_map | system_id_map_ |
Strategy for adding active hints to ids.
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Virtual destructor.
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Add to map.
Reimplemented from TAO_Id_Hint_Strategy. |
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Find system id.
Reimplemented from TAO_Id_Hint_Strategy. |
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How big is the hint generated by this strategy?
Reimplemented from TAO_Id_Hint_Strategy. |
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Find the user id from the system id.
Reimplemented from TAO_Id_Hint_Strategy. |
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Get the system id associated with this entry.
Reimplemented from TAO_Id_Hint_Strategy. |
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Remove from map.
Reimplemented from TAO_Id_Hint_Strategy. |
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1.2.13.1 written by Dimitri van Heesch,
© 1997-2001