#include <PSDL_Node.h>
Inheritance diagram for TAO_PSDL_Interface_Header:


Public Methods | |
| TAO_PSDL_Interface_Header (TAO_PSDL_Node *identifier) | |
| ****************************************************************. More... | |
| TAO_PSDL_Interface_Header (TAO_PSDL_Node *type, TAO_PSDL_Node *identifier) | |
| TAO_PSDL_Interface_Header (TAO_PSDL_Node *type, TAO_PSDL_Node *identifier, TAO_PSDL_Node *interface_inheritance_spec) | |
| virtual | ~TAO_PSDL_Interface_Header (void) |
| TAO_PSDL_Node * | type (void) const |
| Get the value. More... | |
| TAO_PSDL_Node * | identifier (void) const |
| TAO_PSDL_Node * | interface_inheritance_spec (void) const |
| int | accept (TAO_PSDL_Node_Visitor *visitor) |
| = The Node methods. More... | |
Private Attributes | |
| TAO_PSDL_Node * | type_ |
| The values the value of type can be either type_ or interface_inheritance_spec_ if interface_inheritance_spec_ is zero. If it is not zero, everything is straight forward. More... | |
| TAO_PSDL_Node * | identifier_ |
| TAO_PSDL_Node * | interface_inheritance_spec_ |
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****************************************************************.
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= The Node methods.
Reimplemented from TAO_PSDL_Node. |
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Get the value.
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The values the value of type can be either type_ or interface_inheritance_spec_ if interface_inheritance_spec_ is zero. If it is not zero, everything is straight forward.
Reimplemented from TAO_PSDL_Node. |
1.2.13.1 written by Dimitri van Heesch,
© 1997-2001