#include <Default_Servant_Dispatcher.h>
Inheritance diagram for TAO_Default_Servant_Dispatcher:


Public Methods | |
| virtual | ~TAO_Default_Servant_Dispatcher (void) |
| void | pre_invoke_remote_request (TAO_POA &poa, CORBA::Short servant_priority, TAO_ServerRequest &req, TAO_Object_Adapter::Servant_Upcall::Pre_Invoke_State &pre_invoke_state ACE_ENV_ARG_DECL) |
| Pre_invoke remote request. More... | |
| void | pre_invoke_collocated_request (TAO_POA &poa, CORBA::Short servant_priority, TAO_Object_Adapter::Servant_Upcall::Pre_Invoke_State &pre_invoke_state ACE_ENV_ARG_DECL) |
| Pre_invoke collocated request. More... | |
| void | post_invoke (TAO_POA &poa, TAO_Object_Adapter::Servant_Upcall::Pre_Invoke_State &pre_invoke_state) |
| Post_invoke request. More... | |
| TAO_POA * | create_POA (const ACE_CString &name, TAO_POA_Manager &poa_manager, const TAO_POA_Policy_Set &policies, TAO_POA *parent, ACE_Lock &lock, TAO_SYNCH_MUTEX &thread_lock, TAO_ORB_Core &orb_core, TAO_Object_Adapter *object_adapter ACE_ENV_ARG_DECL) |
| Factory method for creating new POA's. More... | |
This class just calls _dispatch on the servant_upcall. No extra processing is done or needed.
|
|
|
|
||||||||||||||||||||||||||||||||||||
|
Factory method for creating new POA's.
Reimplemented from TAO_Servant_Dispatcher. |
|
||||||||||||
|
Post_invoke request.
Reimplemented from TAO_Servant_Dispatcher. |
|
||||||||||||||||
|
Pre_invoke collocated request.
Reimplemented from TAO_Servant_Dispatcher. |
|
||||||||||||||||||||
|
Pre_invoke remote request.
Reimplemented from TAO_Servant_Dispatcher. |
1.2.13.1 written by Dimitri van Heesch,
© 1997-2001