#include "ace/Object_Manager.h"#include "ace/Token_Manager.h"#include "ace/Service_Manager.h"#include "ace/Service_Config.h"#include "ace/Signal.h"#include "ace/Log_Msg.h"#include "ace/Containers.h"#include "ace/Synch.h"#include "ace/Malloc.h"#include "ace/Object_Manager.i"Include dependency graph for Object_Manager.cpp:

Compounds | |
| class | ACE_Object_Manager_Manager |
| class | ACE_Object_Manager_Preallocations |
Defines | |
| #define | ACE_APPLICATION_PREALLOCATED_OBJECT_DEFINITIONS |
| #define | ACE_APPLICATION_PREALLOCATED_ARRAY_DEFINITIONS |
| #define | ACE_APPLICATION_PREALLOCATED_OBJECT_DELETIONS |
| #define | ACE_APPLICATION_PREALLOCATED_ARRAY_DELETIONS |
| #define | ACE_PREALLOCATE_OBJECT(TYPE, ID) |
| #define | ACE_PREALLOCATE_ARRAY(TYPE, ID, COUNT) |
| #define | ACE_DELETE_PREALLOCATED_OBJECT(TYPE, ID) |
| #define | ACE_DELETE_PREALLOCATED_ARRAY(TYPE, ID, COUNT) |
Typedefs | |
| typedef ACE_Cleanup_Adapter< ACE_Recursive_Thread_Mutex > | ACE_Static_Object_Lock_Type |
Functions | |
| const char * | get_rcsid_ace_Object_Manager (const char *) |
Variables | |
| const char * | rcsid_ace_Object_Manager = get_rcsid_ace_Object_Manager ( rcsid_ace_Object_Manager ) |
| ACE_Object_Manager_Manager | ACE_Object_Manager_Manager_instance |
| ACE_Static_Object_Lock_Type * | ACE_Static_Object_Lock_lock = 0 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Value: delete (ACE_Cleanup_Adapter<TYPE[COUNT]> *) preallocated_array[ID];\ preallocated_array[ID] = 0; |
|
|
Value: ace_cleanup_destroyer (\ (ACE_Cleanup_Adapter<TYPE> *) preallocated_object[ID], 0);\ preallocated_object[ID] = 0; |
|
|
Value: {\
ACE_Cleanup_Adapter<TYPE[COUNT]> *array_p;\
ACE_NEW_RETURN (array_p, ACE_Cleanup_Adapter<TYPE[COUNT]>, -1);\
preallocated_array[ID] = array_p;\
} |
|
|
Value: {\
ACE_Cleanup_Adapter<TYPE> *obj_p;\
ACE_NEW_RETURN (obj_p, ACE_Cleanup_Adapter<TYPE>, -1);\
preallocated_object[ID] = obj_p;\
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1.2.13.1 written by Dimitri van Heesch,
© 1997-2001