| accept(ACE_Message_Block &message_block, u_long bytes_to_read, ACE_HANDLE accept_handle, const void *act, int priority, int signal_number=0) | ACE_WIN32_Asynch_Accept | |
| ACE_WIN32_Asynch_Accept(ACE_WIN32_Proactor *win32_proactor) | ACE_WIN32_Asynch_Accept | |
| ACE_WIN32_Asynch_Operation(ACE_WIN32_Proactor *win32_proactor) | ACE_WIN32_Asynch_Operation | [protected] |
| cancel(void) | ACE_WIN32_Asynch_Accept | |
| handle_ | ACE_WIN32_Asynch_Operation | [protected] |
| handler_ | ACE_WIN32_Asynch_Operation | [protected] |
| open(ACE_Handler &handler, ACE_HANDLE handle, const void *completion_key, ACE_Proactor *proactor) | ACE_WIN32_Asynch_Accept | |
| proactor(void) const | ACE_WIN32_Asynch_Accept | |
| proactor_ | ACE_WIN32_Asynch_Operation | [protected] |
| win32_proactor_ | ACE_WIN32_Asynch_Operation | [protected] |
| ~ACE_WIN32_Asynch_Accept(void) | ACE_WIN32_Asynch_Accept | |
| ~ACE_WIN32_Asynch_Operation(void) | ACE_WIN32_Asynch_Operation | [protected, virtual] |
1.2.13.1 written by Dimitri van Heesch,
© 1997-2001