#include <Map_Manager.h>
Inheritance diagram for ACE_Map_Const_Iterator_Base


Public Methods | |
| ACE_Map_Const_Iterator_Base (const ACE_Map_Manager <EXT_ID, INT_ID, ACE_LOCK> &mm) | |
| Contructor. If head != 0, the iterator constructed is positioned at the head of the map, it is positioned at the end otherwise. | |
| int | next (ACE_Map_Entry<EXT_ID, INT_ID> *&next_entry) const |
| Pass back the next <entry> that hasn't been seen in the Set. Returns 0 when all items have been seen, else 1. | |
| int | done (void) const |
| Returns 1 when all items have been seen, else 0. | |
| ACE_Map_Entry<EXT_ID, INT_ID>& | operator * (void) const |
| Returns a reference to the interal element <this> is pointing to. | |
| const ACE_Map_Manager<EXT_ID, INT_ID, ACE_LOCK>& | map (void) const |
| Returns reference the Map_Manager that is being iterated over. | |
| int | operator== (const ACE_Map_Const_Iterator_Base<EXT_ID, INT_ID, ACE_LOCK> &) const |
| Check if two iterators point to the same position. | |
| int | operator!= (const ACE_Map_Const_Iterator_Base<EXT_ID, INT_ID, ACE_LOCK> &) const |
Public Attributes | |
| ACE_ALLOC_HOOK_DECLARE | |
| Declare the dynamic allocation hooks. | |
Protected Methods | |
| int | forward_i (void) |
| Move forward by one element in the set. Returns 0 when there's no more item in the set after the current items, else 1. | |
| int | reverse_i (void) |
| Move backware by one element in the set. Returns 0 when there's no more item in the set before the current item, else 1. | |
| void | dump_i (void) const |
| Dump the state of an object. | |
Protected Attributes | |
| const ACE_Map_Manager<EXT_ID, INT_ID, ACE_LOCK>* | map_man_ |
| Map we are iterating over. | |
| ACE_UINT32 | next_ |
| Keeps track of how far we've advanced... | |
This class factors out common code from its templatized subclasses.
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Contructor. If head != 0, the iterator constructed is positioned at the head of the map, it is positioned at the end otherwise.
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Returns 1 when all items have been seen, else 0.
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Dump the state of an object.
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Move forward by one element in the set. Returns 0 when there's no more item in the set after the current items, else 1.
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Returns reference the Map_Manager that is being iterated over.
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Pass back the next <entry> that hasn't been seen in the Set. Returns 0 when all items have been seen, else 1.
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Returns a reference to the interal element <this> is pointing to.
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Check if two iterators point to the same position.
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Move backware by one element in the set. Returns 0 when there's no more item in the set before the current item, else 1.
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Declare the dynamic allocation hooks.
Reimplemented in ACE_Map_Const_Iterator. |
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Map we are iterating over.
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Keeps track of how far we've advanced...
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1.2.3 written by Dimitri van Heesch,
© 1997-2000