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ACE_Proactor Member List
This is the complete list of members for ACE_Proactor, including all inherited members.
- ACE_Proactor(ACE_Proactor_Impl *implementation = 0, int delete_implementation = 0, TIMER_QUEUE *tq = 0)
- ACE_Proactor(const ACE_Proactor &)
[private] - ACE_Proactor_Timer_Handler class
[friend] - cancel_timer(ACE_Handler &handler, int dont_call_handle_close = 1)
[virtual] - cancel_timer(long timer_id, const void **act = 0, int dont_call_handle_close = 1)
[virtual] - cleanup(void *instance, void *arg)
[inline, static] - close(void)
[virtual] - close_dispatch_threads(int wait)
- close_singleton(void)
[static] - create_asynch_accept(void)
[virtual] - create_asynch_accept_result(ACE_Handler &handler, ACE_HANDLE listen_handle, ACE_HANDLE accept_handle, ACE_Message_Block &message_block, u_long bytes_to_read, const void* act, ACE_HANDLE event = ACE_INVALID_HANDLE, int priority = 0, int signal_number = ACE_SIGRTMIN)
[virtual] - create_asynch_read_dgram(void)
[virtual] - create_asynch_read_dgram_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block *message_block, size_t bytes_to_read, int flags, int protocol_family, const void* act, ACE_HANDLE event = ACE_INVALID_HANDLE, int priority = 0, int signal_number = ACE_SIGRTMIN)
[virtual] - create_asynch_read_file(void)
[virtual] - create_asynch_read_file_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, u_long bytes_to_read, const void* act, u_long offset, u_long offset_high, ACE_HANDLE event = ACE_INVALID_HANDLE, int priority = 0, int signal_number = ACE_SIGRTMIN)
[virtual] - create_asynch_read_stream(void)
[virtual] - create_asynch_read_stream_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, u_long bytes_to_read, const void* act, ACE_HANDLE event = ACE_INVALID_HANDLE, int priority = 0, int signal_number = ACE_SIGRTMIN)
[virtual] - create_asynch_timer(ACE_Handler &handler, const void *act, const ACE_Time_Value &tv, ACE_HANDLE event = ACE_INVALID_HANDLE, int priority = 0, int signal_number = ACE_SIGRTMIN)
[virtual] - create_asynch_transmit_file(void)
[virtual] - create_asynch_transmit_file_result(ACE_Handler &handler, ACE_HANDLE socket, ACE_HANDLE file, ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer, u_long bytes_to_write, u_long offset, u_long offset_high, u_long bytes_per_send, u_long flags, const void *act, ACE_HANDLE event = ACE_INVALID_HANDLE, int priority = 0, int signal_number = ACE_SIGRTMIN)
[virtual] - create_asynch_write_dgram(void)
[virtual] - create_asynch_write_dgram_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block *message_block, size_t bytes_to_write, int flags, const void* act, ACE_HANDLE event = ACE_INVALID_HANDLE, int priority = 0, int signal_number = ACE_SIGRTMIN)
[virtual] - create_asynch_write_file(void)
[virtual] - create_asynch_write_file_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, u_long bytes_to_write, const void* act, u_long offset, u_long offset_high, ACE_HANDLE event = ACE_INVALID_HANDLE, int priority = 0, int signal_number = ACE_SIGRTMIN)
[virtual] - create_asynch_write_stream(void)
[virtual] - create_asynch_write_stream_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, u_long bytes_to_write, const void* act, ACE_HANDLE event = ACE_INVALID_HANDLE, int priority = 0, int signal_number = ACE_SIGRTMIN)
[virtual] - delete_implementation_
[protected] - delete_proactor_
[protected, static] - delete_timer_queue_
[protected] - end_event_loop(void)
[static] - end_event_loop_
[protected, static] - event_loop_done(void)
[static] - event_loop_thread_count_
[protected, static] - get_handle(void) const
[virtual] - handle_events(ACE_Time_Value &wait_time)
[virtual] - handle_events(void)
[virtual] - implementation(void) const
[virtual] - implementation(ACE_Proactor_Impl *implementation)
[protected, virtual] - implementation_
[protected] - instance(size_t threads = 0)
[static] - instance(ACE_Proactor *)
[static] - number_of_threads(void) const
- number_of_threads(size_t threads)
- operator=(const ACE_Proactor &)
[private] - post_wakeup_completions(int how_many)
[protected, static] - proactor_
[protected, static] - register_handle(ACE_HANDLE handle, const void *completion_key)
[virtual] - reset_event_loop(void)
[static] - run_event_loop(void)
[static] - run_event_loop(ACE_Time_Value &tv)
[static] - schedule_repeating_timer(ACE_Handler &handler, const void *act, const ACE_Time_Value &interval)
[virtual] - schedule_timer(ACE_Handler &handler, const void *act, const ACE_Time_Value &time)
[virtual] - schedule_timer(ACE_Handler &handler, const void *act, const ACE_Time_Value &time, const ACE_Time_Value &interval)
[virtual] - thr_mgr_
[protected] - timer_handler_
[protected] - TIMER_HEAP typedef
[private] - TIMER_HEAP_ITERATOR typedef
[private] - TIMER_LIST typedef
[private] - TIMER_LIST_ITERATOR typedef
[private] - timer_queue(void) const
- timer_queue(TIMER_QUEUE *timer_queue)
- TIMER_QUEUE typedef
- timer_queue_
[protected] - TIMER_QUEUE_ITERATOR typedef
[private] - TIMER_WHEEL typedef
[private] - TIMER_WHEEL_ITERATOR typedef
[private] - wake_up_dispatch_threads(void)
- ~ACE_Proactor(void)
[virtual]
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1.2.3 written by Dimitri van Heesch,
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