#include <Malloc_T.h>
Inheritance diagram for ACE_Malloc_T

Public Types | |
| typedef ACE_MEM_POOL | MEMORY_POOL |
| typedef ACE_MEM_POOL_OPTIONS | MEMORY_POOL_OPTIONS |
| typedef ACE_TYPENAME ACE_CB::ACE_Name_Node | NAME_NODE |
| typedef ACE_TYPENAME ACE_CB::ACE_Malloc_Header | MALLOC_HEADER |
Public Methods | |
| ACE_Malloc_T (const ACE_TCHAR *pool_name = 0) | |
| ACE_Malloc_T (const ACE_TCHAR *pool_name, const ACE_TCHAR *lock_name, const ACE_MEM_POOL_OPTIONS *options = 0) | |
| ACE_Malloc_T (const ACE_TCHAR *pool_name, const ACE_TCHAR *lock_name, const void *options = 0) | |
| This is necessary to work around template bugs with certain C++ compilers. | |
| ~ACE_Malloc_T (void) | |
| Destructor. | |
| int | ref_counter (void) |
| Get Reference counter. | |
| int | release (void) |
| Release ref counter. | |
| int | remove (void) |
| Releases resources allocated by . | |
| void* | malloc (size_t nbytes) |
| Allocate <nbytes>, but don't give them any initial value. | |
| void* | calloc (size_t nbytes, char initial_value = '\0') |
| Allocate <nbytes>, giving them <initial_value>. | |
| void* | calloc (size_t n_elem, size_t elem_size, char initial_value = '\0') |
| Allocate <n_elem> each of size <elem_size>, giving them <initial_value>. | |
| void | free (void *ptr) |
| Deallocate memory pointed to by <ptr>, which must have been allocated previously by <this->malloc>. | |
| MEMORY_POOL& | memory_pool (void) |
| Returns a reference to the underlying memory pool. | |
| int | bind (const char *name, void *pointer, int duplicates = 0) |
| int | trybind (const char *name, void *&pointer) |
| int | find (const char *name, void *&pointer) |
| Locate <name> and pass out parameter via <pointer>. If found, return 0, returns -1 if failure occurs. | |
| int | find (const char *name) |
| Returns 0 if <name> is in the mapping. -1, otherwise. | |
| int | unbind (const char *name) |
| int | unbind (const char *name, void *&pointer) |
| int | sync (ssize_t len = -1, int flags = MS_SYNC) |
| int | sync (void *addr, size_t len, int flags = MS_SYNC) |
| Sync <len> bytes of the memory region to the backing store starting at . | |
| int | protect (ssize_t len = -1, int prot = PROT_RDWR) |
| int | protect (void *addr, size_t len, int prot = PROT_RDWR) |
| Change the protection of the pages of the mapped region to <prot> starting at up to <len> bytes. | |
| ssize_t | avail_chunks (size_t size) const |
| ACE_LOCK& | mutex (void) |
| Returns a pointer to the lock used to provide mutual exclusion to an allocator. | |
| void | dump (void) const |
| Dump the state of an object. | |
| void* | base_addr (void) |
| Return cb_ptr value. | |
Public Attributes | |
| ACE_ALLOC_HOOK_DECLARE | |
| Declare the dynamic allocation hooks. | |
Private Methods | |
| int | open (void) |
| Initialize the Malloc pool. | |
| int | shared_bind (const char *name, void *pointer) |
| Associate <name> with <pointer>. Assumes that locks are held by callers. | |
| void* | shared_find (const char *name) |
| void* | shared_malloc (size_t nbytes) |
| Allocate memory. Assumes that locks are held by callers. | |
| void | shared_free (void *ptr) |
| Deallocate memory. Assumes that locks are held by callers. | |
Private Attributes | |
| ACE_CB* | cb_ptr_ |
| Pointer to the control block that is stored in memory controlled by <MEMORY_POOL>. | |
| MEMORY_POOL | memory_pool_ |
| Pool of memory used by to manage its freestore. | |
| ACE_LOCK | lock_ |
| Lock that ensures mutual exclusion for the <MEMORY_POOL>. | |
Friends | |
| class | ACE_Malloc_LIFO_Iterator_T< ACE_MEM_POOL_2,ACE_LOCK,ACE_CB > |
| class | ACE_Malloc_FIFO_Iterator_T< ACE_MEM_POOL_2,ACE_LOCK,ACE_CB > |
This class can be configured flexibly with different MEMORY_POOL strategies and different types of ACE_LOCK strategies.
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Initialize ACE_Malloc. This constructor passes <pool_name> to initialize the memory pool, and uses to automatically extract out the name used for the underlying lock name (if necessary). |
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Initialize ACE_Malloc. This constructor passes <pool_name> to initialize the memory pool, and uses <lock_name> to automatically extract out the name used for the underlying lock name (if necessary). In addition, <options> is passed through to initialize the underlying memory pool. |
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This is necessary to work around template bugs with certain C++ compilers.
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Destructor.
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Returns a count of the number of available chunks that can hold <size> byte allocations. Function can be used to determine if you have reached a water mark. This implies a fixed amount of allocated memory.
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Return cb_ptr value.
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Associate <name> with <pointer>. If <duplicates> == 0 then do not allow duplicate <name>/<pointer> associations, else if <duplicates> != 0 then allow duplicate <name>/<pointer> assocations. Returns 0 if successfully binds (1) a previously unbound <name> or (2) <duplicates> != 0, returns 1 if trying to bind a previously bound <name> and <duplicates> == 0, else returns -1 if a resource failure occurs. |
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Allocate <n_elem> each of size <elem_size>, giving them <initial_value>.
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Allocate <nbytes>, giving them <initial_value>.
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Dump the state of an object.
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Returns 0 if <name> is in the mapping. -1, otherwise.
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Locate <name> and pass out parameter via <pointer>. If found, return 0, returns -1 if failure occurs.
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Deallocate memory pointed to by <ptr>, which must have been allocated previously by <this->malloc>.
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Allocate <nbytes>, but don't give them any initial value.
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Returns a reference to the underlying memory pool.
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Returns a pointer to the lock used to provide mutual exclusion to an allocator.
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Initialize the Malloc pool.
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Change the protection of the pages of the mapped region to <prot> starting at up to <len> bytes.
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Change the protection of the pages of the mapped region to <prot> starting at <this->base_addr_> up to <len> bytes. If <len> == -1 then change protection of all pages in the mapped region. |
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Get Reference counter.
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Release ref counter.
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Releases resources allocated by .
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Associate <name> with <pointer>. Assumes that locks are held by callers.
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Try to locate <name>. If found, return the associated , else returns 0 if can't find the <name>. Assumes that locks are held by callers. Remember to cast the return value to ACE_CB::ACE_Name_Node*. |
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Deallocate memory. Assumes that locks are held by callers.
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Allocate memory. Assumes that locks are held by callers.
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Sync <len> bytes of the memory region to the backing store starting at .
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Sync <len> bytes of the memory region to the backing store starting at <this->base_addr_>. If <len> == -1 then sync the whole region. |
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Associate <name> with <pointer>. Does not allow duplicate <name>/<pointer> associations. Returns 0 if successfully binds (1) a previously unbound <name>, 1 if trying to bind a previously bound <name>, or returns -1 if a resource failure occurs. When this call returns <pointer>'s value will always reference the void * that <name> is associated with. Thus, if the caller needs to use <pointer> (e.g., to free it) a copy must be maintained by the caller. |
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Unbind (remove) one association of <name> to <pointer>. Returns the value of pointer in case the caller needs to deallocate memory. If you want to remove all occurrences of <name> you'll need to call this method multiple times until it fails... |
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Unbind (remove) the name from the map. Don't return the pointer to the caller. If you want to remove all occurrences of <name> you'll need to call this method multiple times until it fails... |
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Declare the dynamic allocation hooks.
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Pointer to the control block that is stored in memory controlled by <MEMORY_POOL>.
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Lock that ensures mutual exclusion for the <MEMORY_POOL>.
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Pool of memory used by to manage its freestore.
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1.2.3 written by Dimitri van Heesch,
© 1997-2000