ACE_Timer_Queue.
#include <ace/Timer_List.h>
class ACE_Timer_List_Iterator : public ACE_Timer_Queue_Iterator {
public:ACE_Timer_List_Iterator (ACE_Timer_List &);virtual int next ( ACE_Timer_Node *&timer_node, const ACE_Time_Value &cur_time );protected:ACE_Timer_List &timer_list_;};
ACE_Timer_List_Iterator (ACE_Timer_List &);
virtual int next (
ACE_Timer_Node *&timer_node,
const ACE_Time_Value &cur_time
);
timer_node that hasn't been seen yet, if its
time_value_ = cur_time. In addition, moves the timer queue
forward by one node. Returns 0 when all timer_nodes have been
seen, else 1.
ACE_Timer_List &timer_list_;
ACE_Timer_List that we are iterating over.