ACE_Reactor.
#include <ace/Signal.h>
class ACE_Sig_Adapter : public ACE_Event_Handler {
public:ACE_Sig_Adapter (ACE_Sig_Action &, int sigkey);ACE_Sig_Adapter (ACE_Event_Handler *, int sigkey);ACE_Sig_Adapter (ACE_Sig_Handler_Ex, int sigkey = 0);int sigkey (void);virtual int handle_signal (int, siginfo_t *, ucontext_t *);private:int sigkey_;enum{ ACE_HANDLER, SIG_ACTION, C_FUNCTION } type_; ACE_Sig_Action sa_; ACE_Event_Handler *eh_; ACE_Sig_Handler_Ex sig_func_; };class ACE_Sig_Handlers : public ACE_Sig_Handler {
public:virtual int register_handler ( int signum, ACE_Event_Handler *new_sh, ACE_Sig_Action *new_disp = 0, ACE_Event_Handler **old_sh = 0, ACE_Sig_Action *old_disp = 0 );virtual int remove_handler ( int signum, ACE_Sig_Action *new_disp = 0, ACE_Sig_Action *old_disp = 0, int sigkey = -1 );virtual ACE_Event_Handler *handler (int signum);virtual ACE_Event_Handler *handler ( int signum, ACE_Event_Handler * );static void dispatch (int signum, siginfo_t *, ucontext_t *);void dump (void) const;ACE_ALLOC_HOOK_DECLARE;private:static int sigkey_;static int third_party_sig_handler_;};
};
ACE_Sig_Adapter (ACE_Sig_Action &, int sigkey);
ACE_Sig_Adapter (ACE_Event_Handler *, int sigkey);
ACE_Sig_Adapter (ACE_Sig_Handler_Ex, int sigkey = 0);
int sigkey (void);
ACE_Reactor's internal table.
virtual int handle_signal (int, siginfo_t *, ucontext_t *);
Reactor to dispatch the signal handler.
int sigkey_;