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| n.n | Sets  | 
| n.n | Same as  | 
The Clock=n.n option or the +Kn.n switch may be used to pass a single float value to the program for basic animation. The value is stored in the float identifier clock.  If an object had a rotate <0,clock,0> attached then you could rotate the object by different amounts over different frames by setting +K10.0,+K20.0... etc. on successive renderings. It is up to the user to repeatedly invoke POV-Ray with a different Clock value and a different Output_File_Name for each frame.
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