typedef
struct {
GB_CLASS klass;
long ref;
}
GB_BASE;
This structure represents the base of every Gambas object. It must be placed in the beginning of all object structure defined in a component.
/* Here is the definition of a Control in the QT component */
typedef
struct CWIDGET {
GB_BASE ob;
QWidget *widget;
unsigned long flag;
GB_VARIANT_VALUE tag;
char *tooltip;
void *cursor;
CWIDGET *next;
CWIDGET *prev;
int level;
}
CWIDGET;