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java.lang.Objectde.grogra.imp3d.glsl.material.channel.GLSLChannelMap
de.grogra.imp3d.glsl.material.channel.GLSLChannelMapNode
de.grogra.imp3d.glsl.material.channel.GLSLChecker
public class GLSLChecker
Implementation of the surface-shader: Checker. Will return 'higher' return type of both associated colors. Also implements antialiasing.
| Constructor Summary | |
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GLSLChecker()
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| Method Summary | |
|---|---|
Result |
generate(ChannelMap channelMap,
MaterialConfiguration config,
GLSLChannelMap inputChannelMap,
int channel)
This should be used instead of the other one |
java.lang.Class |
instanceFor()
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boolean |
mayDiscard()
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| Methods inherited from class de.grogra.imp3d.glsl.material.channel.GLSLChannelMap |
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generateResult, generateResult, generateResultWithChannelDefault, getGLSLObject, getMaxResultType, initMap |
| Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public GLSLChecker()
| Method Detail |
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public Result generate(ChannelMap channelMap,
MaterialConfiguration config,
GLSLChannelMap inputChannelMap,
int channel)
GLSLChannelMap
generate in class GLSLChannelMappublic java.lang.Class instanceFor()
instanceFor in class GLSLChannelMappublic boolean mayDiscard()
mayDiscard in class GLSLChannelMap
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