|
||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||
| Interface Summary | |
|---|---|
| RayProcessor | An implementation of this interface encapsulates the raytracing algorithm for a single ray. |
| Class Summary | |
|---|---|
| BiDirectionalProcessor | |
| BidirectionalRenderer | |
| DefaultRayProcessor | |
| LightModelProcessor | Perform light model calculation for a single ray and collect the energy that was absorbed by the volumes. |
| MetropolisProcessor | |
| MetropolisRenderer | |
| MetropolisRenderer.MetropolisResult | |
| MetropolisRenderer.MLTTask | |
| ParallelRadiationModel | |
| PathTracer | This class implements a physically correct path tracer. |
| PhotonMapRayProcessor | This class renders a scene with the photon map rendering algorithm. |
| PixelwiseRenderer | |
| PixelwiseRenderer.RenderTask | |
| PixelwiseRenderer.Result | |
| ProcessorBase | |
| RadiationModel | Abstract base class for radiation model. |
| Radiosity | This is a Radiosity Processor. |
| RayProcessorBase | |
|
||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||