Message format for delivering replies from the ACE_Token Server.
More...
#include <Token_Request_Reply.h>
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| | ACE_Token_Reply (void) |
| | Default constructor. More...
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| ACE_UINT32 | length (void) const |
| | Get the length of the encoded/decoded message. More...
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| void | length (ACE_UINT32) |
| | Set the length of the encoded/decoded message. More...
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| ACE_UINT32 | errnum (void) const |
| | Get the errno of a reply. More...
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| void | errnum (ACE_UINT32) |
| | Set the errno of a reply. More...
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| ACE_UINT32 | arg (void) const |
| | Get the arg of a reply. More...
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| void | arg (ACE_UINT32) |
| | Set the arg of a reply. More...
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| |
| int | encode (void *&) |
| | Encode the message before transfer. More...
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| int | decode (void) |
| | Decode a message after reception. More...
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| void | dump (void) const |
| | Print out the values of the message for debugging purposes. More...
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Message format for delivering replies from the ACE_Token Server.
This class is implemented to minimize data copying. In particular, all marshaling is done in situ...
| ACE_Token_Reply::ACE_Token_Reply |
( |
void |
| ) |
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| ACE_UINT32 ACE_Token_Reply::arg |
( |
void |
| ) |
const |
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inline |
| void ACE_Token_Reply::arg |
( |
ACE_UINT32 |
arg | ) |
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inline |
| int ACE_Token_Reply::decode |
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void |
| ) |
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Decode a message after reception.
| void ACE_Token_Reply::dump |
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void |
| ) |
const |
Print out the values of the message for debugging purposes.
| int ACE_Token_Reply::encode |
( |
void *& |
buf | ) |
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Encode the message before transfer.
| ACE_UINT32 ACE_Token_Reply::errnum |
( |
void |
| ) |
const |
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inline |
Get the errno of a reply.
| void ACE_Token_Reply::errnum |
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ACE_UINT32 |
e | ) |
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inline |
Set the errno of a reply.
| ACE_UINT32 ACE_Token_Reply::length |
( |
void |
| ) |
const |
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inline |
Get the length of the encoded/decoded message.
| void ACE_Token_Reply::length |
( |
ACE_UINT32 |
l | ) |
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inline |
Set the length of the encoded/decoded message.
The documentation for this class was generated from the following files: