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TAO_CosEvent 2.0.5
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Dispatch using the caller thread. More...
#include <CEC_Dispatching.h>


Public Member Functions | |
| TAO_CEC_Reactive_Dispatching (void) | |
| virtual void | activate (void) |
| virtual void | shutdown (void) |
| virtual void | push (TAO_CEC_ProxyPushSupplier *proxy, const CORBA::Any &event) |
| The consumer represented by <proxy> should receive <event>. | |
| virtual void | push_nocopy (TAO_CEC_ProxyPushSupplier *proxy, CORBA::Any &event) |
Dispatch using the caller thread.
The events are dispatched in FIFO ordering, using the invoking thread to push the event to the consumer.
| TAO_CEC_Reactive_Dispatching::TAO_CEC_Reactive_Dispatching | ( | void | ) |
The scheduler is used to find the range of priorities and similar info.
| void TAO_CEC_Reactive_Dispatching::activate | ( | void | ) | [virtual] |
Initialize all the data structures, activate any internal threads, etc.
Implements TAO_CEC_Dispatching.
| void TAO_CEC_Reactive_Dispatching::push | ( | TAO_CEC_ProxyPushSupplier * | proxy, |
| const CORBA::Any & | event | ||
| ) | [virtual] |
The consumer represented by <proxy> should receive <event>.
Implements TAO_CEC_Dispatching.
| void TAO_CEC_Reactive_Dispatching::push_nocopy | ( | TAO_CEC_ProxyPushSupplier * | proxy, |
| CORBA::Any & | event | ||
| ) | [virtual] |
Implements TAO_CEC_Dispatching.
| void TAO_CEC_Reactive_Dispatching::shutdown | ( | void | ) | [virtual] |
Deactivate any internal threads and cleanup internal data structures, it should only return once the threads have finished their jobs.
Implements TAO_CEC_Dispatching.
1.7.4