An interface for an object that loads Persistent Topology Information. More...
#include <Topology_Loader.h>

Public Member Functions | |
| Topology_Loader () | |
| The constructor. | |
| virtual | ~Topology_Loader () |
| The destructor. | |
| virtual void | load (Topology_Object *root)=0 |
| Begin the restore process. | |
| virtual void | close (void) |
| Close the loader after loading is complete. | |
An interface for an object that loads Persistent Topology Information.
A persistent store must provide an implemention this interface.
| TAO_Notify::Topology_Loader::Topology_Loader | ( | ) |
The constructor.
| TAO_Notify::Topology_Loader::~Topology_Loader | ( | ) | [virtual] |
The destructor.
| void TAO_Notify::Topology_Loader::close | ( | void | ) | [virtual] |
Close the loader after loading is complete.
This is not pure virtual because some loaders may not need to be closed. The default implementation does nothing.
There should be a corresponding open, but the signature may vary based on the type of loader, so we can't include it in the interface.
| virtual void TAO_Notify::Topology_Loader::load | ( | Topology_Object * | root | ) | [pure virtual] |
Begin the restore process.
Call this function to start the reload of data from a persistent store. When the Topology_Loader detects a child object, it should call the load_child method of the object passed in, then do the same loading process on the returned object.
Implemented in TAO_Notify::XML_Loader.
1.7.1