#include "orbsvcs/Trader/Constraint_Nodes.h"#include "orbsvcs/Trader/Constraint_Visitors.h"#include "orbsvcs/Trader/Constraint_Tokens.h"#include "tao/AnyTypeCode/Any.h"#include "ace/OS_NS_string.h"

| TAO_Literal_Constraint operator * | ( | const TAO_Literal_Constraint & | left, | |
| const TAO_Literal_Constraint & | right | |||
| ) |
| bool operator!= | ( | const TAO_Literal_Constraint & | left, | |
| const TAO_Literal_Constraint & | right | |||
| ) |
| TAO_Literal_Constraint operator+ | ( | const TAO_Literal_Constraint & | left, | |
| const TAO_Literal_Constraint & | right | |||
| ) |
| TAO_Literal_Constraint operator- | ( | const TAO_Literal_Constraint & | operand | ) |
| TAO_Literal_Constraint operator- | ( | const TAO_Literal_Constraint & | left, | |
| const TAO_Literal_Constraint & | right | |||
| ) |
| TAO_Literal_Constraint operator/ | ( | const TAO_Literal_Constraint & | left, | |
| const TAO_Literal_Constraint & | right | |||
| ) |
| bool operator< | ( | const TAO_Literal_Constraint & | left, | |
| const TAO_Literal_Constraint & | right | |||
| ) |
| bool operator<= | ( | const TAO_Literal_Constraint & | left, | |
| const TAO_Literal_Constraint & | right | |||
| ) |
| bool operator== | ( | const TAO::String_Manager & | left, | |
| const TAO_Literal_Constraint & | right | |||
| ) |
| bool operator== | ( | CORBA::Double | left, | |
| const TAO_Literal_Constraint & | right | |||
| ) |
| bool operator== | ( | const TAO_Literal_Constraint & | left, | |
| const TAO_Literal_Constraint & | right | |||
| ) |
| bool operator> | ( | const TAO_Literal_Constraint & | left, | |
| const TAO_Literal_Constraint & | right | |||
| ) |
| bool operator>= | ( | const TAO_Literal_Constraint & | left, | |
| const TAO_Literal_Constraint & | right | |||
| ) |
int(* dispatch_table[])(TAO_Constraint_Visitor *, TAO_Binary_Constraint *) [static] |
Initial value:
{
TAO_Binary_Constraint::visit_greater_than,
TAO_Binary_Constraint::visit_greater_than_equal,
TAO_Binary_Constraint::visit_less_than,
TAO_Binary_Constraint::visit_less_than_equal,
TAO_Binary_Constraint::visit_equal,
TAO_Binary_Constraint::visit_not_equal,
0,
TAO_Binary_Constraint::visit_and,
TAO_Binary_Constraint::visit_or,
0,
TAO_Binary_Constraint::visit_in,
TAO_Binary_Constraint::visit_twiddle,
0,
TAO_Binary_Constraint::visit_add,
TAO_Binary_Constraint::visit_sub,
TAO_Binary_Constraint::visit_mult,
TAO_Binary_Constraint::visit_div
}
1.5.3