#include "tao/default_resource.h"#include "tao/debug.h"#include "tao/IIOP_Factory.h"#include "tao/Acceptor_Registry.h"#include "tao/Connector_Registry.h"#include "tao/Reactive_Flushing_Strategy.h"#include "tao/Block_Flushing_Strategy.h"#include "tao/Leader_Follower_Flushing_Strategy.h"#include "tao/LRU_Connection_Purging_Strategy.h"#include "tao/LF_Strategy_Complete.h"#include "tao/Codeset_Descriptor_Base.h"#include "tao/Codeset_Manager_Factory_Base.h"#include "tao/Codeset_Manager.h"#include "tao/Null_Fragmentation_Strategy.h"#include "tao/On_Demand_Fragmentation_Strategy.h"#include "tao/MMAP_Allocator.h"#include "tao/Load_Protocol_Factory_T.h"#include "ace/TP_Reactor.h"#include "ace/Malloc.h"#include "ace/Reactor.h"#include "ace/Malloc_T.h"#include "ace/Local_Memory_Pool.h"#include "ace/OS_NS_string.h"#include "ace/OS_NS_strings.h"

Typedefs | |
| typedef ACE_Malloc < ACE_LOCAL_MEMORY_POOL, TAO_SYNCH_MUTEX > | LOCKED_MALLOC |
| typedef ACE_Allocator_Adapter < LOCKED_MALLOC > | LOCKED_ALLOCATOR_POOL |
| typedef ACE_New_Allocator | LOCKED_ALLOCATOR_NO_POOL |
| typedef ACE_Malloc<ACE_LOCAL_MEMORY_POOL,TAO_SYNCH_MUTEX> LOCKED_MALLOC |
1.5.3