#include <Upcall_Command.h>
Public Member Functions | |
| virtual | ~Upcall_Command (void) |
| Destructor. | |
| virtual void | execute (void)=0 |
| Execute the upcall. | |
The actual upcall into a servant is executed through a concrete Upcall_Command object. This is necessary to simplify upcall interactions in the presence of interceptors, such as when the send_exception() interception point must be invoked when the servant operation throws an exception.
| TAO_BEGIN_VERSIONED_NAMESPACE_DECL TAO::TAO::Upcall_Command::~Upcall_Command | ( | void | ) | [virtual] |
Destructor.
| virtual void TAO::TAO::Upcall_Command::execute | ( | void | ) | [pure virtual] |
Execute the upcall.
1.5.8