#include <Sync_Strategies.h>
Inheritance diagram for TAO_Sync_Strategy:

Public Methods | |
| virtual | ~TAO_Sync_Strategy (void) |
| Destructor. More... | |
| virtual int | must_queue (int queue_empty)=0 |
| Return 1 if a message must be queued. More... | |
| virtual int | buffering_constraints_reached (TAO_Stub *stub, size_t msg_count, size_t total_bytes, int &must_flush, const ACE_Time_Value ¤t_deadline, int &set_timer, ACE_Time_Value &interval)=0 |
The strategy isolates this low-level components from the higher level strategies used by the application developer.
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Destructor.
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Reimplemented in TAO_Transport_Sync_Strategy, and TAO_Eager_Buffering_Sync_Strategy. |
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Return 1 if a message must be queued.
Reimplemented in TAO_Transport_Sync_Strategy, TAO_Eager_Buffering_Sync_Strategy, and TAO_Delayed_Buffering_Sync_Strategy. |
1.2.13.1 written by Dimitri van Heesch,
© 1997-2001