#include <WIN32_Asynch_IO.h>
Inheritance diagram for ACE_WIN32_Asynch_Accept_Result:


Public Member Functions | |
| size_t | bytes_to_read (void) const |
| ACE_Message_Block & | message_block (void) const |
| Message block which contains the read data. | |
| ACE_HANDLE | listen_handle (void) const |
| I/O handle used for accepting new connections. | |
| ACE_HANDLE | accept_handle (void) const |
| I/O handle for the new connection. | |
| size_t | bytes_transferred (void) const |
| Number of bytes transferred by the operation. | |
| const void * | act (void) const |
| ACT associated with the operation. | |
| int | success (void) const |
| Did the operation succeed? | |
| const void * | completion_key (void) const |
| u_long | error (void) const |
| Error value if the operation fail. | |
| ACE_HANDLE | event (void) const |
| Event associated with the OVERLAPPED structure. | |
| u_long | offset (void) const |
| This really make sense only when doing file I/O. | |
| u_long | offset_high (void) const |
| Offset_high associated with the OVERLAPPED structure. | |
| int | priority (void) const |
| int | signal_number (void) const |
| No-op. Returns 0. | |
| int | post_completion (ACE_Proactor_Impl *proactor) |
| Post <this> to the Proactor's completion port. | |
Protected Member Functions | |
| ACE_WIN32_Asynch_Accept_Result (const ACE_Handler::Proxy_Ptr &handler_proxy, ACE_HANDLE listen_handle, ACE_HANDLE accept_handle, ACE_Message_Block &message_block, size_t bytes_to_read, const void *act, ACE_HANDLE event, int priority, int signal_number=0) | |
| virtual void | complete (size_t bytes_transferred, int success, const void *completion_key, u_long error) |
| ACE_Proactor will call this method when the accept completes. | |
| virtual | ~ACE_WIN32_Asynch_Accept_Result (void) |
| Destructor. | |
Protected Attributes | |
| size_t | bytes_to_read_ |
| Bytes requested when the asynchronous read was initiated. | |
| ACE_Message_Block & | message_block_ |
| Message block for reading the data into. | |
| ACE_HANDLE | listen_handle_ |
| I/O handle used for accepting new connections. | |
| ACE_HANDLE | accept_handle_ |
| I/O handle for the new connection. | |
Friends | |
| class | ACE_WIN32_Asynch_Accept |
| Factory will have special permission. | |
| class | ACE_WIN32_Proactor |
| Proactor class has special permission. | |
This class has all the information necessary for the <handler> to uniquiely identify the completion of the asynchronous accept.
| ACE_WIN32_Asynch_Accept_Result::ACE_WIN32_Asynch_Accept_Result | ( | const ACE_Handler::Proxy_Ptr & | handler_proxy, | |
| ACE_HANDLE | listen_handle, | |||
| ACE_HANDLE | accept_handle, | |||
| ACE_Message_Block & | message_block, | |||
| size_t | bytes_to_read, | |||
| const void * | act, | |||
| ACE_HANDLE | event, | |||
| int | priority, | |||
| int | signal_number = 0 | |||
| ) | [protected] |
Constructor is protected since creation is limited to ACE_Asynch_Accept factory.
| ACE_WIN32_Asynch_Accept_Result::~ACE_WIN32_Asynch_Accept_Result | ( | void | ) | [protected, virtual] |
Destructor.
| ACE_HANDLE ACE_WIN32_Asynch_Accept_Result::accept_handle | ( | void | ) | const [virtual] |
| const void * ACE_WIN32_Asynch_Accept_Result::act | ( | void | ) | const [virtual] |
| size_t ACE_WIN32_Asynch_Accept_Result::bytes_to_read | ( | void | ) | const [virtual] |
The number of bytes which were requested at the start of the asynchronous accept.
Implements ACE_Asynch_Accept_Result_Impl.
| size_t ACE_WIN32_Asynch_Accept_Result::bytes_transferred | ( | void | ) | const [virtual] |
| void ACE_WIN32_Asynch_Accept_Result::complete | ( | size_t | bytes_transferred, | |
| int | success, | |||
| const void * | completion_key, | |||
| u_long | error | |||
| ) | [protected, virtual] |
| const void * ACE_WIN32_Asynch_Accept_Result::completion_key | ( | void | ) | const [virtual] |
This returns the ACT associated with the handle when it was registered with the I/O completion port. This ACT is not the same as the ACT associated with the asynchronous operation.
Reimplemented from ACE_WIN32_Asynch_Result.
| u_long ACE_WIN32_Asynch_Accept_Result::error | ( | void | ) | const [virtual] |
| ACE_HANDLE ACE_WIN32_Asynch_Accept_Result::event | ( | void | ) | const [virtual] |
| ACE_HANDLE ACE_WIN32_Asynch_Accept_Result::listen_handle | ( | void | ) | const [virtual] |
| ACE_Message_Block & ACE_WIN32_Asynch_Accept_Result::message_block | ( | void | ) | const [virtual] |
| u_long ACE_WIN32_Asynch_Accept_Result::offset | ( | void | ) | const [virtual] |
| u_long ACE_WIN32_Asynch_Accept_Result::offset_high | ( | void | ) | const [virtual] |
| int ACE_WIN32_Asynch_Accept_Result::post_completion | ( | ACE_Proactor_Impl * | proactor | ) | [virtual] |
| int ACE_WIN32_Asynch_Accept_Result::priority | ( | void | ) | const [virtual] |
The priority of the asynchronous operation. Currently, this is not supported on Win32.
Reimplemented from ACE_WIN32_Asynch_Result.
| int ACE_WIN32_Asynch_Accept_Result::signal_number | ( | void | ) | const [virtual] |
| int ACE_WIN32_Asynch_Accept_Result::success | ( | void | ) | const [virtual] |
friend class ACE_WIN32_Asynch_Accept [friend] |
friend class ACE_WIN32_Proactor [friend] |
ACE_HANDLE ACE_WIN32_Asynch_Accept_Result::accept_handle_ [protected] |
I/O handle for the new connection.
size_t ACE_WIN32_Asynch_Accept_Result::bytes_to_read_ [protected] |
Bytes requested when the asynchronous read was initiated.
ACE_HANDLE ACE_WIN32_Asynch_Accept_Result::listen_handle_ [protected] |
I/O handle used for accepting new connections.
Message block for reading the data into.
1.4.7-1