Magick++ 7.0.10

demo.cpp
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1 // This may look like C code, but it is really -*- C++ -*-
2 //
3 // Copyright Bob Friesenhahn, 1999, 2000, 2001, 2002, 2003
4 //
5 // Simple demo program for Magick++
6 //
7 // Concept and algorithms lifted from PerlMagick demo script written
8 // by John Christy.
9 //
10 // Max run-time size 60MB (as compared with 95MB for PerlMagick) under SPARC Solaris
11 //
12
13 #include <Magick++.h>
14 #include <string>
15 #include <iostream>
16 #include <list>
17
18 using namespace std;
19
20 using namespace Magick;
21
22 #if MAGICKCORE_FREETYPE_DELEGATE
23 #define MakeLabel(image, text) image.label( (text) )
24 #else
25 #define MakeLabel(image, text)
26 #endif
27
28 int main( int /*argc*/, char ** argv)
29 {
30
31 // Initialize ImageMagick install location for Windows
32 InitializeMagick(*argv);
33
34 const char *const p = getenv("MAGICK_FONT");
35 const string MAGICK_FONT(p ? p : "");
36
37 try {
38
39 string srcdir("");
40 if(getenv("SRCDIR") != 0)
41 srcdir = getenv("SRCDIR");
42
43 list<Image> montage;
44
45 {
46 //
47 // Read model & smile image.
48 //
49 cout << "Read images ..." << endl;
50
51 Image model( srcdir + "model.miff" );
52 MakeLabel(model, "Magick++");
53 model.borderColor( "black" );
54 model.backgroundColor( "black" );
55
56 Image smile( srcdir + "smile.miff" );
57 MakeLabel(smile, "Smile");
58 smile.borderColor( "black" );
59
60 //
61 // Create image stack.
62 //
63 cout << "Creating thumbnails..." << endl;
64
65 // Construct initial list containing seven copies of a null image
66 Image null;
67 null.size( Geometry(70,70) );
68 null.read( "NULL:black" );
69 list<Image> images( 7, null );
70
71 Image example = model;
72
73 // Each of the following follow the pattern
74 // 1. obtain reference to (own copy of) image
75 // 2. apply label to image
76 // 3. apply operation to image
77 // 4. append image to container
78
79 cout << " add noise ..." << endl;
80 MakeLabel(example, "Add Noise");
81 example.addNoise( LaplacianNoise );
82 images.push_back( example );
83
84 cout << " add noise (blue) ..." << endl;
85 MakeLabel(example, "Add Noise\n(Blue Channel)");
86 example.addNoiseChannel( BlueChannel, PoissonNoise );
87 images.push_back( example );
88
89 #if MAGICKCORE_FREETYPE_DELEGATE
90 cout << " annotate ..." << endl;
91 example = model;
92 MakeLabel(example, "Annotate");
93 example.density( "72x72" );
94 example.fontPointsize( 18 );
95 example.font(MAGICK_FONT);
96 example.strokeColor( Color() );
97 example.fillColor( "gold" );
98 example.annotate( "Magick++", "+0+20", NorthGravity );
99 images.push_back( example );
100 #endif
101
102 cout << " blur ..." << endl;
103 example = model;
104 MakeLabel(example, "Blur");
105 example.blur( 0, 1.5 );
106 images.push_back( example );
107
108 cout << " blur red channel ..." << endl;
109 example = model;
110 MakeLabel(example, "Blur Channel\n(Red Channel)");
111 example.blurChannel( RedChannel, 0, 3.0 );
112 images.push_back( example );
113
114 cout << " border ..." << endl;
115 example = model;
116 MakeLabel(example, "Border");
117 example.borderColor( "gold" );
118 example.border( Geometry(6,6) );
119 images.push_back( example );
120
121 cout << " channel ..." << endl;
122 example = model;
123 MakeLabel(example, "Channel\n(Red Channel)");
124 example.channel( RedChannel );
125 images.push_back( example );
126
127 cout << " charcoal ..." << endl;
128 example = model;
129 MakeLabel(example, "Charcoal");
130 example.charcoal( );
131 images.push_back( example );
132
133 cout << " composite ..." << endl;
134 example = model;
135 MakeLabel(example, "Composite");
136 example.composite( smile, "+35+65", OverCompositeOp);
137 images.push_back( example );
138
139 cout << " contrast ..." << endl;
140 example = model;
141 MakeLabel(example, "Contrast");
142 example.contrast( false );
143 images.push_back( example );
144
145 cout << " convolve ..." << endl;
146 example = model;
147 MakeLabel(example, "Convolve");
148 {
149 // 3x3 matrix
150 const double kernel[] = { 1, 1, 1, 1, 4, 1, 1, 1, 1 };
151 example.convolve( 3, kernel );
152 }
153 images.push_back( example );
154
155 cout << " crop ..." << endl;
156 example = model;
157 MakeLabel(example, "Crop");
158 example.crop( "80x80+25+50" );
159 images.push_back( example );
160
161 cout << " despeckle ..." << endl;
162 example = model;
163 MakeLabel(example, "Despeckle");
164 example.despeckle( );
165 images.push_back( example );
166
167 cout << " draw ..." << endl;
168 example = model;
169 MakeLabel(example, "Draw");
170 example.fillColor(Color());
171 example.strokeColor( "gold" );
172 example.strokeWidth( 2 );
173 example.draw( DrawableCircle( 60,90, 60,120 ) );
174 images.push_back( example );
175
176 cout << " edge ..." << endl;
177 example = model;
178 MakeLabel(example, "Detect Edges");
179 example.edge( );
180 images.push_back( example );
181
182 cout << " emboss ..." << endl;
183 example = model;
184 MakeLabel(example, "Emboss");
185 example.emboss( );
186 images.push_back( example );
187
188 cout << " equalize ..." << endl;
189 example = model;
190 MakeLabel(example, "Equalize");
191 example.equalize( );
192 images.push_back( example );
193
194 cout << " explode ..." << endl;
195 example = model;
196 MakeLabel(example, "Explode");
197 example.backgroundColor( "#000000FF" );
198 example.implode( -1 );
199 images.push_back( example );
200
201 cout << " flip ..." << endl;
202 example = model;
203 MakeLabel(example, "Flip");
204 example.flip( );
205 images.push_back( example );
206
207 cout << " flop ..." << endl;
208 example = model;
209 MakeLabel(example, "Flop");
210 example.flop();
211 images.push_back( example );
212
213 cout << " frame ..." << endl;
214 example = model;
215 MakeLabel(example, "Frame");
216 example.frame( );
217 images.push_back( example );
218
219 cout << " gamma ..." << endl;
220 example = model;
221 MakeLabel(example, "Gamma");
222 example.gamma( 1.6 );
223 images.push_back( example );
224
225 cout << " gaussian blur ..." << endl;
226 example = model;
227 MakeLabel(example, "Gaussian Blur");
228 example.gaussianBlur( 0.0, 1.5 );
229 images.push_back( example );
230
231 cout << " gaussian blur channel ..." << endl;
232 example = model;
233 MakeLabel(example, "Gaussian Blur\n(Green Channel)");
234 example.gaussianBlurChannel( GreenChannel, 0.0, 1.5 );
235 images.push_back( example );
236
237 cout << " gradient ..." << endl;
238 Image gradient;
239 gradient.size( "130x194" );
240 gradient.read( "gradient:#20a0ff-#ffff00" );
241 MakeLabel(gradient, "Gradient");
242 images.push_back( gradient );
243
244 cout << " grayscale ..." << endl;
245 example = model;
246 MakeLabel(example, "Grayscale");
247 example.quantizeColorSpace( GRAYColorspace );
248 example.quantize( );
249 images.push_back( example );
250
251 cout << " implode ..." << endl;
252 example = model;
253 MakeLabel(example, "Implode");
254 example.implode( 0.5 );
255 images.push_back( example );
256
257 cout << " level ..." << endl;
258 example = model;
259 MakeLabel(example, "Level");
260 example.level( 0.20*QuantumRange, 0.90*QuantumRange, 1.20 );
261 images.push_back( example );
262
263 cout << " level red channel ..." << endl;
264 example = model;
265 MakeLabel(example, "Level Channel\n(Red Channel)");
266 example.levelChannel( RedChannel, 0.20*QuantumRange, 0.90*QuantumRange, 1.20 );
267 images.push_back( example );
268
269 cout << " median filter ..." << endl;
270 example = model;
271 MakeLabel(example, "Median Filter");
272 example.medianFilter( );
273 images.push_back( example );
274
275 cout << " modulate ..." << endl;
276 example = model;
277 MakeLabel(example, "Modulate");
278 example.modulate( 110, 110, 110 );
279 images.push_back( example );
280
281 cout << " monochrome ..." << endl;
282 example = model;
283 MakeLabel(example, "Monochrome");
284 example.quantizeColorSpace( GRAYColorspace );
285 example.quantizeColors( 2 );
286 example.quantizeDither( false );
287 example.quantize( );
288 images.push_back( example );
289
290 cout << " motion blur ..." << endl;
291 example = model;
292 MakeLabel(example, "Motion Blur");
293 example.motionBlur( 0.0, 7.0,45 );
294 images.push_back( example );
295
296 cout << " negate ..." << endl;
297 example = model;
298 MakeLabel(example, "Negate");
299 example.negate( );
300 images.push_back( example );
301
302 cout << " normalize ..." << endl;
303 example = model;
304 MakeLabel(example, "Normalize");
305 example.normalize( );
306 images.push_back( example );
307
308 cout << " oil paint ..." << endl;
309 example = model;
310 MakeLabel(example, "Oil Paint");
311 example.oilPaint( );
312 images.push_back( example );
313
314 cout << " ordered dither 2x2 ..." << endl;
315 example = model;
316 MakeLabel(example, "Ordered Dither\n(2x2)");
317 example.randomThreshold(2,2);
318 images.push_back( example );
319
320 cout << " ordered dither 3x3..." << endl;
321 example = model;
322 MakeLabel(example, "Ordered Dither\n(3x3)");
323 example.randomThreshold(3,3);
324 images.push_back( example );
325
326 cout << " ordered dither 4x4..." << endl;
327 example = model;
328 MakeLabel(example, "Ordered Dither\n(4x4)");
329 example.randomThreshold(4,4);
330 images.push_back( example );
331
332 cout << " ordered dither red 4x4..." << endl;
333 example = model;
334 MakeLabel(example, "Ordered Dither\n(Red 4x4)");
335 example.randomThresholdChannel(RedChannel,4,4);
336 images.push_back( example );
337
338 cout << " plasma ..." << endl;
339 Image plasma;
340 plasma.size( "130x194" );
341 plasma.read( "plasma:fractal" );
342 MakeLabel(plasma, "Plasma");
343 images.push_back( plasma );
344
345 cout << " quantize ..." << endl;
346 example = model;
347 MakeLabel(example, "Quantize");
348 example.quantize( );
349 images.push_back( example );
350
351 cout << " quantum operator ..." << endl;
352 example = model;
353 MakeLabel(example, "Quantum Operator\nRed * 0.4");
354 example.evaluate( RedChannel,MultiplyEvaluateOperator,0.40 );
355 images.push_back( example );
356
357 cout << " raise ..." << endl;
358 example = model;
359 MakeLabel(example, "Raise");
360 example.raise( );
361 images.push_back( example );
362
363 cout << " reduce noise ..." << endl;
364 example = model;
365 MakeLabel(example, "Reduce Noise");
366 example.reduceNoise( 1.0 );
367 images.push_back( example );
368
369 cout << " resize ..." << endl;
370 example = model;
371 MakeLabel(example, "Resize");
372 example.zoom( "50%" );
373 images.push_back( example );
374
375 cout << " roll ..." << endl;
376 example = model;
377 MakeLabel(example, "Roll");
378 example.roll( "+20+10" );
379 images.push_back( example );
380
381 cout << " rotate ..." << endl;
382 example = model;
383 MakeLabel(example, "Rotate");
384 example.rotate( 45 );
385 example.transparent( "black" );
386 images.push_back( example );
387
388 cout << " scale ..." << endl;
389 example = model;
390 MakeLabel(example, "Scale");
391 example.scale( "60%" );
392 images.push_back( example );
393
394 cout << " segment ..." << endl;
395 example = model;
396 MakeLabel(example, "Segment");
397 example.segment( 0.5, 0.25 );
398 images.push_back( example );
399
400 cout << " shade ..." << endl;
401 example = model;
402 MakeLabel(example, "Shade");
403 example.shade( 30, 30, false );
404 images.push_back( example );
405
406 cout << " sharpen ..." << endl;
407 example = model;
408 MakeLabel(example, "Sharpen");
409 example.sharpen( 0.0, 1.0 );
410 images.push_back( example );
411
412 cout << " shave ..." << endl;
413 example = model;
414 MakeLabel(example, "Shave");
415 example.shave( Geometry( 10, 10) );
416 images.push_back( example );
417
418 cout << " shear ..." << endl;
419 example = model;
420 MakeLabel(example, "Shear");
421 example.shear( 45, 45 );
422 example.transparent( "black" );
423 images.push_back( example );
424
425 cout << " spread ..." << endl;
426 example = model;
427 MakeLabel(example, "Spread");
428 example.spread( 3 );
429 images.push_back( example );
430
431 cout << " solarize ..." << endl;
432 example = model;
433 MakeLabel(example, "Solarize");
434 example.solarize( );
435 images.push_back( example );
436
437 cout << " swirl ..." << endl;
438 example = model;
439 example.backgroundColor( "#000000FF" );
440 MakeLabel(example, "Swirl");
441 example.swirl( 90 );
442 images.push_back( example );
443
444 cout << " threshold ..." << endl;
445 example = model;
446 MakeLabel(example, "Threshold");
447 example.threshold( QuantumRange/2.0 );
448 images.push_back( example );
449
450 cout << " threshold random ..." << endl;
451 example = model;
452 MakeLabel(example, "Random\nThreshold");
453 example.randomThreshold( (0.3*QuantumRange),
454 (0.85*QuantumRange) );
455 images.push_back( example );
456
457 cout << " unsharp mask ..." << endl;
458 example = model;
459 MakeLabel(example, "Unsharp Mask");
460 // radius_, sigma_, amount_, threshold_
461 example.unsharpmask( 0.0, 1.0, 1.0, 0.05);
462 images.push_back( example );
463
464 cout << " wave ..." << endl;
465 example = model;
466 MakeLabel(example, "Wave");
467 example.alpha( true );
468 example.backgroundColor( "#000000FF" );
469 example.wave( 25, 150 );
470 images.push_back( example );
471
472 //
473 // Create image montage.
474 //
475 cout << "Montage images..." << endl;
476
477 for_each( images.begin(), images.end(), strokeColorImage( Color("#600") ) );
478
479 MontageFramed montageOpts;
480 montageOpts.geometry( "130x194+10+5>" );
481 montageOpts.gravity( CenterGravity );
482 montageOpts.borderColor( "green" );
483 montageOpts.borderWidth( 1 );
484 montageOpts.tile( "7x4" );
485 montageOpts.backgroundColor( "#ffffff" );
486 montageOpts.pointSize( 18 );
487 montageOpts.font(MAGICK_FONT);
488 montageOpts.fillColor( "#600" );
489 montageOpts.strokeColor( Color() );
490 montageOpts.fileName( "Magick++ Demo" );
491 montageImages( &montage, images.begin(), images.end(), montageOpts );
492 }
493
494 Image& montage_image = montage.front();
495 {
496 // Create logo image
497 cout << "Adding logo image ..." << endl;
498 Image logo( "logo:" );
499 logo.zoom( "45%" );
500
501 // Composite logo into montage image
502 Geometry placement(0,0,(montage_image.columns()/2)-(logo.columns()/2),0);
503 montage_image.composite( logo, placement, OverCompositeOp );
504 }
505
506 for_each( montage.begin(), montage.end(), depthImage(8) );
507 for_each( montage.begin(), montage.end(), alphaImage( false ) );
508 for_each( montage.begin(), montage.end(), compressTypeImage( RLECompression) );
509
510 cout << "Writing image \"demo_out.miff\" ..." << endl;
511 writeImages(montage.begin(),montage.end(),"demo_out_%d.miff");
512
513 // Uncomment following lines to display image to screen
514 // cout << "Display image..." << endl;
515 // montage_image.display();
516
517 }
518 catch( exception &error_ )
519 {
520 cout << "Caught exception: " << error_.what() << endl;
521 return 1;
522 }
523
524 return 0;
525 }
Magick::Image::gaussianBlur
void gaussianBlur(const double radius_, const double sigma_)
Definition: Image.cpp:3237
Magick::Image::swirl
void swirl(const double degrees_)
Definition: Image.cpp:4607
Magick::Color
class MagickPPExport Color
Definition: Color.h:16
Magick::Image::modulate
void modulate(const double brightness_, const double saturation_, const double hue_)
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Magick::Image::annotate
void annotate(const std::string &text_, const Geometry &location_)
Definition: Image.cpp:1845
Magick::Image::charcoal
void charcoal(const double radius_=0.0, const double sigma_=1.0)
Definition: Image.cpp:2187
Magick::Image::blur
void blur(const double radius_=0.0, const double sigma_=1.0)
Definition: Image.cpp:2094
Magick::Image::contrast
void contrast(const bool sharpen_)
Definition: Image.cpp:2584
Magick::Image::medianFilter
void medianFilter(const double radius_=0.0)
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Magick::Image::composite
void composite(const Image &compositeImage_, const Geometry &offset_, const CompositeOperator compose_=InCompositeOp)
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Magick::Image::unsharpmask
void unsharpmask(const double radius_, const double sigma_, const double amount_, const double threshold_)
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Magick::Image::negate
void negate(const bool grayscale_=false)
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MakeLabel
#define MakeLabel(image, text)
Definition: demo.cpp:25
Magick::Image::raise
void raise(const Geometry &geometry_=raiseGeometryDefault, const bool raisedFlag_=false)
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Magick::Image::crop
void crop(const Geometry &geometry_)
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Magick::Image::density
void density(const Point &density_)
Definition: Image.cpp:651
Magick::Image::shade
void shade(const double azimuth_=30, const double elevation_=30, const bool colorShading_=false)
Definition: Image.cpp:4383
std
STL namespace.
Magick::Image::equalize
void equalize(void)
Definition: Image.cpp:2875
Magick::Image::zoom
void zoom(const Geometry &geometry_)
Definition: Image.cpp:4981
Magick::Image::strokeWidth
void strokeWidth(const double strokeWidth_)
Definition: Image.cpp:1494
Magick++.h
Magick::Image::blurChannel
void blurChannel(const ChannelType channel_, const double radius_=0.0, const double sigma_=1.0)
Definition: Image.cpp:2105
Magick::Image::strokeColor
void strokeColor(const Color &strokeColor_)
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Magick::Image::oilPaint
void oilPaint(const double radius_=0.0, const double sigma=1.0)
Definition: Image.cpp:3756
Magick::Image::spread
void spread(const double amount_=3.0)
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Magick::Image::randomThresholdChannel
void randomThresholdChannel(const ChannelType channel_, const double low_, const double high_)
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Magick::Image::motionBlur
void motionBlur(const double radius_, const double sigma_, const double angle_)
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Magick::Image::emboss
void emboss(const double radius_=0.0, const double sigma_=1.0)
Definition: Image.cpp:2845
Magick::Image::segment
void segment(const double clusterThreshold_=1.0, const double smoothingThreshold_=1.5)
Definition: Image.cpp:4289
Magick::Image::reduceNoise
void reduceNoise(void)
Definition: Image.cpp:4122
Magick::Image::sharpen
void sharpen(const double radius_=0.0, const double sigma_=1.0)
Definition: Image.cpp:4409
Magick::montageImages
void montageImages(Container *montageImages_, InputIterator first_, InputIterator last_, const Montage &options_)
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void solarize(const double factor_=50.0)
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void geometry(const Geometry &geometry_)
Definition: Montage.cpp:80
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Magick::Image::frame
void frame(const Geometry &geometry_=frameGeometryDefault)
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Magick::Image::flip
void flip(void)
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Magick::Image::shave
void shave(const Geometry &geometry_)
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Magick::Image::borderColor
void borderColor(const Color &color_)
Definition: Image.cpp:427
Magick::Image::font
void font(const std::string &font_)
Definition: Image.cpp:850
Magick::Image::fontPointsize
void fontPointsize(const double pointSize_)
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class MagickPPExport Geometry
Definition: Geometry.h:19
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Definition: STL.h:1438
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void writeImages(InputIterator first_, InputIterator last_, const std::string &imageSpec_, bool adjoin_=true)
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Magick::Image::edge
void edge(const double radius_=0.0)
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Magick::Image::fillColor
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Magick::Image::scale
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void randomThreshold(const double low_, const double high_)
Definition: Image.cpp:4004
Magick::Image::evaluate
void evaluate(const ChannelType channel_, const MagickEvaluateOperator operator_, double rvalue_)
Definition: Image.cpp:2891
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Definition: Geometry.h:35
Magick::Image::implode
void implode(const double factor_)
Definition: Image.cpp:3356
Magick::Image::addNoiseChannel
void addNoiseChannel(const ChannelType channel_, const NoiseType noiseType_, const double attenuate_=1.0)
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Definition: Drawable.h:604
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void wave(const double amplitude_=25.0, const double wavelength_=150.0)
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Magick::Image::gamma
double gamma(void) const
Definition: Image.cpp:945
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void threshold(const double threshold_)
Definition: Image.cpp:4634
Magick::Image::convolve
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Magick::Image::roll
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Definition: Image.cpp:4186
Magick::Image::gaussianBlurChannel
void gaussianBlurChannel(const ChannelType channel_, const double radius_, const double sigma_)
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Magick::Image::transparent
void transparent(const Color &color_, const bool inverse_=false)
Definition: Image.cpp:4697
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Definition: STL.h:1414
Magick::Image::alpha
void alpha(const bool alphaFlag_)
Definition: Image.cpp:305
Magick::Image::border
void border(const Geometry &geometry_=borderGeometryDefault)
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Magick::alphaImage
Definition: STL.h:803
Magick::Image::addNoise
void addNoise(const NoiseType noiseType_, const double attenuate_=1.0)
Definition: Image.cpp:1783
Magick::Image::columns
size_t columns(void) const
Definition: Image.cpp:588
Magick::Image::quantizeColors
void quantizeColors(const size_t colors_)
Definition: Image.cpp:1258
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Definition: Montage.h:116
Magick
Definition: Blob.h:15
Magick::Image::flop
void flop(void)
Definition: Image.cpp:3107
Magick::Image::levelChannel
void levelChannel(const ChannelType channel_, const double blackPoint_, const double whitePoint_, const double gamma_=1.0)
Definition: Image.cpp:3420
Magick::Image::despeckle
void despeckle(void)
Definition: Image.cpp:2754
Magick::Image::channel
void channel(const ChannelType channel_)
Definition: Image.cpp:2176
Magick::InitializeMagick
MagickPPExport void InitializeMagick(const char *path_)
Definition: Functions.cpp:43
Magick::Image::normalize
void normalize(void)
Definition: Image.cpp:3748
main
int main(int, char **argv)
Definition: demo.cpp:28
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void backgroundColor(const Color &color_)
Definition: Image.cpp:374
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void quantizeDither(const bool ditherFlag_)
Definition: Image.cpp:1281
Magick::Image
Definition: Image.h:53
Magick::Image::level
void level(const double blackPoint_, const double whitePoint_, const double gamma_=1.0)
Definition: Image.cpp:3411
Magick::Image::quantizeColorSpace
void quantizeColorSpace(const ColorspaceType colorSpace_)
Definition: Image.cpp:1269
Magick::Image::shear
void shear(const double xShearAngle_, const double yShearAngle_)
Definition: Image.cpp:4448
Magick::Image::rotate
void rotate(const double degrees_)
Definition: Image.cpp:4209