           SPELL=sdl
         VERSION=1.2.9
     SOURCE_HASH=sha512:4d42ba892d67067cbc413b4c1c1fa49689049fe054b539f4e86bebcd3dc164a50ccbce8996eb25aab30dcb11435cb83a903ea763562c20b02d47688f91ae3ba5
          SOURCE=SDL-$VERSION.tar.gz
SOURCE_DIRECTORY=$BUILD_DIRECTORY/SDL-$VERSION
   SOURCE_URL[0]=http://www.libsdl.org/release/$SOURCE
        WEB_SITE=http://www.libsdl.org
         ENTERED=20010922
         UPDATED=20040216
      LICENSE[0]=LGPL
       BUILD_API=2
     GCC_VERSION=3.4
            DOCS="docs/html docs/index.html COPYING README*"
           SHORT="Portable game library for low-level access to hardware."
cat << EOF
SDL is a library that allows you portable low-level access to a video
framebuffer, audio output, mouse, and keyboard. With SDL, it is easy to
write portable games which run on Linux (x86, Sparc, PPC, Alpha),
Solaris (Sparc), Win32 (95, 98, NT), BeOS (x86), and MacOS (PPC).
EOF
